Social Deduction Game

Confessions

Share anonymous confessions, then guess who said what! Fool your friends to score points.

How to Play

1Everyone writes an anonymous confession (embarrassing moments, secrets, childhood stories)

2One confession is revealed each round - everyone votes on who wrote it

3Correct guesses earn you points! Fooling others earns the confessor points

4Most points at the end wins!

Scoring

+100 points
Correct guess
+50 points
Each player you fooled
5
Range: 3-12 players

How to play Confessions

Confessions is an anonymous writing game for 3-12 players. Everyone submits a confession, the confessions are shuffled and shown one at a time, and the group guesses who wrote each. Points come from guessing right and from fooling everyone else. It works because people write more honestly when their name is not attached.

  1. Everyone writes a confession privately

    The device passes round and each player writes one confession behind a privacy screen, so nobody sees what anyone else submits. Something you have done, a secret, an embarrassing story — the range is up to your group.

  2. Confessions are shuffled and shown anonymously

    Submissions are randomised before display, so position gives nothing away. Each confession is read out to the whole group in turn.

  3. Everyone guesses the author

    For each confession, every other player picks who they think wrote it. Guesses are locked in before the reveal, so nobody can follow the room.

  4. Reveal, score, repeat

    The real author is revealed along with who guessed correctly. You score for identifying authors and for writing a confession nobody pinned on you.

Tips and strategy

Frequently asked questions

How do you play Confessions?
Each player writes an anonymous confession. They are shuffled and shown one at a time while everyone guesses the author. Points go to correct guesses and to writers who were not identified.
Is it actually anonymous?
Yes. Confessions are submitted behind a privacy screen and shuffled before being displayed, so neither the writing nor the order identifies anyone.
How many players do you need?
Three at minimum. It gets better with more, because a larger group makes each confession genuinely hard to attribute.
Is it suitable for a work or family group?
It can be, if the group agrees the tone in advance. Framing it as "funniest thing that has happened to you" rather than "deepest secret" keeps it comfortable for everyone.