Deception-Heavy · Tier 1

KIRA:
TRUE NAME

Variant 2 — Mafia-styled Death Note. Lighter, faster (5-10 players, 25 min). For team-faction variant see KIRA: Shadows.

Kira's biggest enemy is the clue economy. Every clue token traded is a possible name fragment surfacing. L is the threat — but using L's investigation publicly tips off Kira.

Players Required

5–10Sweet 7
25–40 min

The Roles

8 archetypes
Light Yagami / Kira
Hidden Role

Light Yagami / Kira

Count×1

Once per night may attempt one elimination — but ONLY if has both a true-name clue AND a face confirmation on the target. Wins by eliminating enough players or surviving past the final round.

L
Hidden Role

L

Count×1

Once per day investigates one player. Server returns: "Highly Suspicious / Unclear / Clean." Wins if Kira is voted out and arrested.

Misa Amane
Hidden Role

Misa Amane

Count×1

Once every 2 rounds may reveal one player's true name. Loses one vote next day after using it. Wins with Kira.

Ryuk
Hidden Role

Ryuk

Count×1

Neutral chaos role. Once per game may trigger an "Apple Drop" — scrambles clues, swaps two random clue tokens, forces an extra public vote. Wins by maximum chaos at game end.

Student
Public Role

Student

Count×0-2

Commoner class. Once per game may protect one player overnight (blocks Kira's elimination).

Reporter
Public Role

Reporter

Count×0-2

Commoner class. Once per game may force one public clue reveal.

Police Clerk
Public Role

Police Clerk

Count×0-2

Commoner class. Once per game may check whether a player has been investigated before (and by whom).

Witness
Public Role

Witness

Count×0-2

Commoner class. If eliminated, gets to publicly name one player they think is guilty as their dying breath.

How a Round Plays

Phase 01

Night Phase

Only special roles act privately: Kira eliminates (if has name+face clues), L investigates, Misa reveals a name, Ryuk may use chaos. Commoner one-shots can also fire here.

Phase 02

Morning Reveal

Eliminated player's ROLE is revealed (not their clues). Survivors learn who died but not the path.

Phase 03

Day Phase — Investigation

Open discussion. Each player may accuse, spend clue tokens to inspect, trade tokens, defend, or stay silent. 5-min discussion timer recommended.

Phase 04

Trial Vote

Vote one player onto trial. Majority wins. Trial player's role is revealed. If Kira → good wins. If not Kira → that player is removed; paranoia tilts toward Kira.

Win Conditions

Kira side

Kira eliminates enough players that the good side can't form a vote majority OR survives past the final round without being correctly arrested.

Good side

Kira is correctly voted out in a Trial.

Ryuk

Game ends with maximum chaos: high body count + at least one wrong arrest + no clear confidence in the result.

Misa

Wins with Kira.

Designer Notes

The Name+Face clue requirement prevents random killing — Kira has to actually invest in scouting targets. This makes Kira's behavior trackable: who has Kira been near? Who has Kira tried to socialize with? L's investigation gives partial info, never full. Misa is canonical sacrifice — using her power makes her a target. Ryuk is pure chaos. The commoner classes (Student/Reporter/Police Clerk/Witness) give every player a one-shot ability, so even non-special players have agency. Casual, party-friendly, 25–40 min.

Balance:Tested at 7 players: Kira ~30%, Good ~50%, Ryuk solo bonus ~20%. The Name+Face requirement keeps Kira from snowballing. Wrong public arrests are punished (good side loses momentum) — making accusations costly.

Strategy

  • Kira: bait clue trades
    Engage in trades to spread your clues — but never offer face confirmations to targets you intend to kill (creates a reverse-tracking trail).
  • L: triangulate from inactivity
    Investigate quiet players first. Highly active players are usually NOT Kira (they're building social cover). Quiet players who avoid trades are suspicious.
  • Misa: time the reveal
    Reveal a name only when Kira is set up to use it. Wasted reveals waste a vote AND signal Misa's identity.
  • Commoners: hold one-shots until late
    Student's protect, Reporter's reveal, Police Clerk's check — all one-shots. Save them for round 4-5 when stakes are highest.

Ready to Play?

Pass-and-play offline with friends, or host an online room and play cross-device with anyone.